One of the players is looking for certain items. The other players, in teams of four to six, try to get their items to this “shopper,” who will call out items from a list, which may be be prepared beforehand or made up on the spot. The items on the list should be objects which some of the players should be expected to have on them at a youth group—such as a hair clip, a piece of gum, a Bible, an iPod playing a particular song, a movie ticket, a cell phone, etc. A point is awarded to the first team to supply the shopper with each item, and the team with the most points at the end of the game is the winner.

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