Icebreaker: Traveler’s Alphabet

Have players sit in a circle. Each player in turn asks the player on his or her left two questions: "Where are you going?" and "What will you do there?"The replies consist of the name of a country and the ...

Icebreaker: Remembering Hidden Objects

A collection of 10, 20 or 30 objects are placed on a table and covered with a cloth. Have the players gather around. Remove the cloth for 30 seconds, then replace. Each player is given a pencil a...

Icebreaker: Sardines

Have all the players assemble in one room. The first player leaves the room and hides away somewhere. The remaining players follow after, one at a time, at one-minute intervals. The second player has to fi...

Pass the Orange

Divide players into teams, and have the members of each team stand in a straight line. The player at the head of each line is given an orange, which he or she tucks under his or her chin, On the ...

Icebreaker: Dead-Pan

Have players sit or stand in a circle. Choose one to be the leader. The leader nudges the player on his or her left, who nudges the player on his or her left and so on until coming back to the le...

Icebreaker: Silly Milly

The game leader or host may begin by telling the others: "I'm Silly Milly. I'm odd and silly, but not peculiar." The players try to guess why those particular words were used to describe Silly Milly. The leader...